By John Hunt

Introduces the middle ideas, evaluates how winning they are often, in addition to what difficulties should be encountered Dispels a number of myths surrounding agile improvement

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R Coding and prototyping. Prototypes may be used to help improve the analysis or understanding of the system. These prototypes may continue to evolve (particularly in the next phase) until the quality level achieved is high enough that they can be used in the delivered system. The DBI Phase involves: r Designing and Building the features to be implemented during this phase. This involves reviewing the designs produced so far, the functional prototypes, as well as the creation of code to implement the required functionality.

R Model to communicate. The second reason to model is to communicate your ideas with one or more people. For example, creating a model to discuss how two subsystems will interact or how a particular instance of a generic concept must be crafted. 3 Interactions Between Practices Although Agile Modelling defines a set of practises that will promote its main aims, it is not necessarily very clear how they relate. 1) shows at the category level, how the four core categories support each other. This diagram shows that “simplicity” makes testing easier and helps drive small increments.

This should help to encourage a culture within which a problem in the model should be fixed and that this fix should involve those with the appropriate knowledge (including users). r Display models publicly. This ensures that people get familiar with the models and that the information within the models is shared. In some cases, a “Modelling Wall” may be set up for this specific purpose. 3. Practises promoting simplicity r Create simple content. You should aim at making your models no more complex than they need to be.

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